Bio
I’m an independent computational designer creating and developing unique and playful interactive environments. My works are born from the intersection of various disciplines including illustration, animation and interaction design. By using programming languages and custom software as the main building blocks for my work I develop specific and adaptable systems which brake apart from the limitations of traditional tools. This allows the creation of surprising and innovative installations, where illustrative visuals interact with mediums ranging from physical interfaces to computer vision systems.
I have participated in various solo and collaborative projects for both artistic and institutional contexts including interactive performances and concerts, realtime generative visualizations and interactive installations. I have produced work for the London College of Fashion, Centro Cultural de Belém, Pavilion of Knowledge, Fundação Portuguesa das Comunicações, Moda Lisboa, City Hall of Almada, National Ballet of Portugal, Monstra Animation Festival amongst others. My collaborations include Rui Horta, Micro Audio Waves, André Gonçalves, NearInteraction, Guilherme Martin, O Cubo and António Jorge Gonçalves.
__ Talks
• Presentation of selected works @ D. Dinis Highschool Multimedia Week, May 2010
• From Concept to Code @ Microsoft TechDays, April 2010
• How to Stay Soft in a World Gone Wrong @ Shift Festival, April 2010
• OpenFrameworks – Platform for creative computing @ Sapo Codebits, December 2009.
• Presentation of the interactive instalation Parque @ Adobe User Group Meetings, November 2009.
• Presentation of selected works @ Institute of Systems and Robotics – Technical School of Lisbon, September 2009.
• Presentation of selected works @ Restart School of Technology and Creativity, Interactive Environments class, June 2009.
__ Workshops
• Interactive Systems for Performance @ FATAL Festival, April/May 2010
• How to Stay Soft in a World Gone Wrong @ Shift Festival, April 2010
• Reactive Visuals @ Gear Festival, April 2010
• Animation in Processing @ Monstra: Lisbon Animation Festival, March 2010
• OpenFrameworks Workshop @ Elemento Indesejado Cultural Association, January 2010.
Bio
I’m an independent computational designer creating and developing unique and playful interactive environments. My works are born from the intersection of various disciplines including illustration, animation and interaction design. By using programming languages and custom software as the main building blocks for my work I develop specific and adaptable systems which brake apart from the limitations of traditional tools. This allows the creation of surprising and innovative installations, where illustrative visuals interact with mediums ranging from physical interfaces to computer vision systems.
I have participated in various solo and collaborative projects for both artistic and institutional contexts including interactive performances and concerts, realtime generative visualizations and interactive installations. I have produced work for the London College of Fashion, Centro Cultural de Belém, Pavilion of Knowledge, Fundação Portuguesa das Comunicações, Moda Lisboa, City Hall of Almada, National Ballet of Portugal, Monstra Animation Festival amongst others. My collaborations include Rui Horta, Micro Audio Waves, André Gonçalves, NearInteraction, Guilherme Martin, O Cubo and António Jorge Gonçalves.
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C.V.
in Portuguese
in English
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Talks
• Presentation of selected works @ D. Dinis Highschool Multimedia Week, May 2010
• From Concept to Code @ Microsoft TechDays, April 2010
• How to Stay Soft in a World Gone Wrong @ Shift Festival, April 2010
• OpenFrameworks – Platform for creative computing @ Sapo Codebits, December 2009.
• Presentation of the interactive instalation Parque @ Adobe User Group Meetings, November 2009.
• Presentation of selected works @ Institute of Systems and Robotics – Technical School of Lisbon, September 2009.
• Presentation of selected works @ Restart School of Technology and Creativity, Interactive Environments class, June 2009.
__
Workshops
• Interactive Systems for Performance @ FATAL Festival, April/May 2010
• How to Stay Soft in a World Gone Wrong @ Shift Festival, April 2010
• Reactive Visuals @ Gear Festival, April 2010
• Animation in Processing @ Monstra: Lisbon Animation Festival, March 2010
• OpenFrameworks Workshop @ Elemento Indesejado Cultural Association, January 2010.